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Introduction to 3D Game Programming with DirectX 12

Contributor(s): Luna, Frank (Author)

ISBN: 9781942270065

Publisher: Mercury Learning and Information

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$59.95
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Pub Date: April 7, 2016

Dewey: 794.81526

LCCN: 2015957713

Lexile Code: 0000

Features: Bibliography, Index, Price on Product

Target Age Group: NA to NA

Physical Info: 1.90" H x 9.00" L x 7.00" W ( 2.95 lbs) 900 pages

Descriptions, Reviews, etc.

Description: This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 12. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects. It shows how to use new Direct12 features such as command lists,

Brief description: Frank Luna has been programming interactive 3D graphics with DirectX for more than fifteen years. He is the author of three bestselling books on DirectX and has worked in 3D medical visualization, 3D architectural design software, and gaming. He holds a BS in mathematics from the University of California, Irvine.

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