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Unity 2022 by Example: A project-based guide to building 2D and 3D games, enhanced for AR, VR, and MR experiences

Contributor(s): Cameron, Scott H (Author), Falzon, Edward (Foreword by)

ISBN: 9781803234595

Publisher: Packt Publishing

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Pub Date: June 7, 2024

Lexile Code: 0000

Target Age Group: NA to NA

Physical Info: 1.21" H x 9.25" L x 7.50" W ( 2.23 lbs) 596 pages

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Description:

This book will introduce you to C# concepts and programming patterns in Unity that will help you solve common problems.

Brief description: Scott Cameron is an award-winning digital content creator and designer with over 25 years of experience in information technology, software development, and design while he specializes in Indie game development. He is a Unity certified expert programmer and currently works as a Senior Unity engineer at io house ltd. Additionally, he also provides quality assurance and student course support & mentorship for Unity, Phaser, and C++ game development curriculum at Zenva.

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