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Gamify Your Classroom: A Field Guide to Game-Based Learning - Revised Edition

Contributor(s): Lankshear, Colin (Editor), Knobel, Michele (Editor), Farber, Matthew (Author)

ISBN: 9781433135026

Publisher: Peter Lang Inc., International Academic Publishers

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$64.60
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Pub Date: April 6, 2017

Dewey: 371.337

LCCN: 2016040486

Lexile Code: 0000

Features: Bibliography, Index

Target Age Group: NA to NA

Physical Info: 0.90" H x 8.70" L x 5.80" W ( 1.15 lbs) 348 pages

Series: New Literacies and Digital Epistemologies

Descriptions, Reviews, etc.

Description:

This completely revised and expanded field guide is packed with new innovative ideas on how to implement game-based learning and gamification techniques in everyday teaching.

Review Quotes: "Matthew Farber's Gamify Your Classroom is the definitive guide to game-based learning. Whether you are dipping your toes in the pool or swimming in the deep end, this book is a rich resource. He has left no stone unturned as he provides background of game theory, history of the game industry (commercial and educational) and a tremendous practical overview of what is happening in the game-based learning space. The book is an easy read and demonstrates that he is a walking encyclopedia on the topic. I am truly amazed at the fact that Farber clearly connected with everyone in the field, and ties the work together beautifully."-Steve Isaacs, Middle School Teacher of Video Game Design and Development

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