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Video Games and Social Competence

Contributor(s): Kowert, Rachel (Author)

ISBN: 9781138804265

Publisher: Routledge

Hardcover
$249.99
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Pub Date: December 15, 2014

Dewey: 794.8

LCCN: 2014030110

Lexile Code: 0000

Features: Bibliography, Illustrated, Index

Target Age Group: NA to NA

Physical Info: 0.80" H x 9.00" L x 6.10" W ( 1.10 lbs) 246 pages

Series: Routledge Advances in Game Studies

Descriptions, Reviews, etc.

Description:

This book explores the potential impact of online video game involvement on social competence outcomes, theoretically and empirically.

Review Quotes:

"Our focus on video games has often been on moral issues, such as gaming and addiction. To date we know little about how games interact with players' social space. Dr. Kowert's book is an important investigation of how gaming impacts the socialization of players. This seminal work provides critical insights into this new medium and how it influences the way we interact on-line and in real-life." -- Christopher J. Ferguson, Stetson University, USA

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