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Aesthetics of Videogames

Contributor(s): Robson, Jon (Editor), Tavinor, Grant (Editor)

ISBN: 9781138629585

Publisher: Routledge

Hardcover
$200.00
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Pub Date: March 26, 2018

Dewey: 794.8

LCCN: 2017061297

Lexile Code: 0000

Features: Bibliography, Illustrated, Index

Target Age Group: NA to NA

Physical Info: 0.56" H x 9.00" L x 6.00" W ( 1.09 lbs) 236 pages

Series: Routledge Research in Aesthetics

Descriptions, Reviews, etc.

Description:

This collection of essays is devoted to the philosophical examination of the aesthetics of videogames. As a burgeoning medium of artistic expression, videogames raise entirely new aesthetic concerns, particularly concerning their ontology, interactivity, and aesthetic value.

Review Quotes:

"The editors deserve praise for bringing together a mix of junior and senior scholars, all of whom write with an accessibility and flair that make this book a pleasure to work through . . . For anyone interested in the philosophy of games in general or of videogames in particular, this volume is absolutely essential reading. It is also an important contribution to the interdisciplinary field of game studies, as well as to aesthetics and the philosophy of art more generally." - Notre Dame Philosophical Reviews

"Given the depth of discussion, the book is very accessible, generally describing and discussing the views of sources rather than assuming the reader is already familiar with them . . . Summing Up: Recommended." - CHOICE REVIEWS

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