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Procedural Storytelling in Game Design

Contributor(s): Short, Tanya X (Editor), Adams, Tarn (Editor)

ISBN: 9781138595309

Publisher: A K PETERS

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Pub Date: March 13, 2019

Dewey: 794.81536

LCCN: 2018048320

Lexile Code: 0000

Features: Bibliography, Illustrated, Index, Maps

Target Age Group: NA to NA

Physical Info: 0.84" H x 9.21" L x 6.14" W ( 1.26 lbs) 392 pages

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Description:

Thoroughly updated collection of chapters covering procedural generation in video game development where the games themselves create their play areas, objects and stories based on a set of rules, rather than relying on the developer to handcraft each element individually. Examines content and system creation.

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