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Deep Learning in Gaming and Animations: Principles and Applications

Contributor(s): Chaudhary, Vikas (Editor), Sharma, Moolchand (Editor), Sharma, Prerna (Editor), Agarwal, Deevyankar (Editor)

ISBN: 9781032139302

Publisher: CRC Press

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Pub Date: October 4, 2024

Lexile Code: 0000

Features: Illustrated

Target Age Group: NA to NA

Physical Info: 0.38" H x 9.21" L x 6.14" W ( 0.57 lbs) 156 pages

Series: Explainable AI (Xai) for Engineering Applications

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Description: The text discusses the core concepts and principles of deep learning in gaming and animation with applications in a single volume. It will be a useful reference text for graduate students, and professionals in diverse areas such as electrical engineering, electronics and communication engineering, computer science, gaming and animation.

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