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Cheating: Gaining Advantage in Videogames

Contributor(s): Consalvo, Mia (Author)

ISBN: 9780262513289

Publisher: MIT Press

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Pub Date: September 1, 2009

Dewey: 794.8

Lexile Code: 0000

Features: Bibliography, Index, Table of Contents

Target Age Group: 18 to UP

Physical Info: 0.40" H x 8.90" L x 6.80" W ( 0.85 lbs) 240 pages

Descriptions, Reviews, etc.

Description: A cultural history of digital gameplay that investigates a wide range of player behavior, including cheating, and its relationship to the game industry.

Review Quotes: "An intriguing look at one of the most maligned aspects of gameplay, *Cheating* explores the act of subverting game rules from a range of perspectives and finds, surprisingly, not villains and spoilsports, but players of all types engaged in a complex negotiation of personal, cultural, and industrial exchange."--Tracy Fullerton, Codirector, Electronic Arts Game Innovation Lab, University of Southern California School of Cinematic Arts

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