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Second Person: Role-Playing and Story in Games and Playable Media

Contributor(s): Harrigan, Pat (Editor), Wardrip-Fruin, Noah (Editor), Crumpton, Michael (Designed by)

ISBN: 9780262083560

Publisher: MIT Press

Hardcover
$45.00
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Pub Date: January 5, 2007

Dewey: 793.932

LCCN: 2006046216

Lexile Code: 0000

Features: Dust Cover, Illustrated, Index, Table of Contents

Target Age Group: 18 to UP

Physical Info: 1.13" H x 9.32" L x 8.26" W ( 2.10 lbs) 408 pages

Descriptions, Reviews, etc.

Description:

Game designers, authors, artists, and scholars discuss how roles are played and how stories are created in role-playing games, board games, computer games, interactive fictions, massively multiplayer games, improvisational theater, and other "playable media."

Brief description: Pat Harrigan is a freelance writer and editor, most recently of Zones of Control: Perspectives on Wargaming, coedited with Matthew Kirschenbaum (MIT Press). His work has been published widely and he is the author of a novel, Lost Clusters, and a collection of short stories, Thin Times and Thin Places.

Review Quotes:

If you hold the traditional views that games are something you play (such as chess), role playing is something you do (such as acting), and stories are something that a writer writes and a reader reads, brace yourself--this book will turn these ideas inside out. It is a thought-provoking, intimidating, revealing, and encouraging work.

--J. M. Artz "Computing Reviews "

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